![]() PHR:T - Player's Handbook Races: Tieflings ![]() PHR - Player's Handbook Races: Dragonborn This Handbook covers the following sources:Į:HFL - Essentials: Heroes of the Fallen LandsĮ:HFK - Essentials: Heroes of the Forgotten Kingdoms ![]() Sky Blue: One of your best options, period. b]: A trap, obsoleted by something else, or just plain crap. With one of the best E-Encounter attack boosters in the game, one that happens to be even further upgradeable by some common feats, it's very easy to add that nice little extra spike of damage at moment's notice, even outside what could be called a "nova round." You'll find that you're pretty easy to rely on, at least where hurting things is concerned. * You can bring the pain right as it's needed. Just having those opens up a whole new world you can exploit to make you the best engine of destruction you can be. Bored by the relative lack of options available to Essentials Martial classes? If you're a Blackguard you get some flexibility and upward mobility, thanks to the fact that you still have daily powers. * You have some flexibility for an E-class. Combine all that, and you'll have no problem living to kill even when the fight gets thick. And on top of that, you have several ways to load yourself with temporary hit points. You wear plate mail from the start, something no other Striker does. You use Paladin figures for hit points, healing surges, defense boosts, and armor proficiencies, which are all tops in the game. * You are the most durable Striker around. With so many Striker classes in existence, how do you, a variant of an established Defender class, set yourself apart?
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